Izímata Pnona

A particularly successful species of the Allupestiv period, a species that has undergone upgrades in all respects smooth: a stronger brain, a particularly strong respiratory and transport system, and highly developed fins making it a very common species with an ecological impact on its presence, which can even compete with previously dominated leviathans

Name: Izímata Pnona

Condition: LC

Momvenet: Anguilliform swim

Food type: Omnivore

Estimated location: Photic zone

Size: 9.675 cm (2.25 * 430%)

Ancestor: Edafos kopikós

Recent mutations: More Brain Power - 5, Better Respiration System - 8, Better Circulatory System - 7, Even Better Fins - 10

general description:

Cell property: None

External: Body thin enough to diffuse, has a relatively well-developed eye system (vision - 2, up to 10 m, 4 E/R), with thicker skin (defense - 2, 1 E/R) and a powerful jaw (attack - 2, Unique - Bone crusher (bonus +1 attack), 5 E/R). There are strong and flexible fins on the sides of the body (agility - 3, speed - 1, 5 E/R).

Internal: Has a complex brain (neurons - 4, 6 E/R), with a skeleton made of calcium carbonate (support - 2, 5 E/R), has a digestive system with one opening (digestion - 1, plant food, 3 E/R) with its, a efficens Branchiostegal gills (respiration -  2, can breat air for short time, 8 E/R) and an open blood system (metabolism - 2, 5 E/R) with a powerful single-chambered heart (metabolism - 2, 4 E/R) and anti-freeze proteins (Freezing resistance, 1 E/R), with a simple system to create a toxin within its body (defense - 2, toxin, 5 E/R), Stronger tail muscles for movement (Speed - 2, 5 E/R) and A small tolerance against heat (heat tolerant, 2 E/R)

Brain storage capacity (2) - Curious - When safe, they would observe other creatures and try to learn or mimic their behavior

breed type: hermaphrodite (none bonuses)

Total existential need: 64 E/R {64*(9.675/10)} Value of 384 E/R

Attributes in numbers: respiration - 4, vision - 2, neurons - 5, metabolism - 3, digestion - 2, speed - 4, defense - 3, support - 3, attack - 4, agility -4

Capabilities: vision up 10 m’, antifreeze proteins, toxin, jaws, Bone crusher, heat tolerant, breathe air

Behavior: Fix/complex - When feeling hungry, looking for plants to eat, when not hungry, looking for a dark place, in an encounter with a predator, escape or fight.